There's this weird thing in Western culture where abstraction and simplification are considered to be 'for kids'. 'Realism' is for adults. And media with roots in abstraction, like games, or like the cartoons and animation my career involves, has to wallow in 'realism' as it tries to mature and grow up. Which somehow seems to translate into 'all the horrible stuff a moody 12-year-old boy draws in his notebook'.
I've had the occasional moment of no-mind while playing a game: I stop thinking and just sit back and watch my reflex loops play it. I almost wonder if that's a reason in and of itself to avoid hyperviolent games - I don't feel like it's really a good idea to be in a meditative, open-to-the-world state when your main sensory input is anti-life brutality.
I like the way you intersect bits of neon. It's made me giggle happily for years.
no subject
Date: 2007-09-05 12:23 am (UTC)I've had the occasional moment of no-mind while playing a game: I stop thinking and just sit back and watch my reflex loops play it. I almost wonder if that's a reason in and of itself to avoid hyperviolent games - I don't feel like it's really a good idea to be in a meditative, open-to-the-world state when your main sensory input is anti-life brutality.
I like the way you intersect bits of neon. It's made me giggle happily for years.