video games and storytelling
Mar. 29th, 2008 11:51 amYesterday,
read_alicia came over with (among other things) a DVD full of pretty much every N64 rom ever. The main intent was to give us Treasure's Sin & Punishment: Successor to the Earth, but the vagaries of bittorrent meant that she could only find it in a collection of assloads of roms.
We ended up spending a lot of time popping one virtual cartridge after another into the virtual machine. What really stands out is the sharp contrast between Daikatana and Kirby 64.
I never would have downloaded Daikatana for itself, but when you get handed a disc with 90% of the games on a platform, you gravitate to the ones you've heard of first - and this one is legendarily bad.
( Where's the game? Oh, right, this is about JOHN ROMERO MAKING ME HIS BITCH, not about having fun. )
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We ended up spending a lot of time popping one virtual cartridge after another into the virtual machine. What really stands out is the sharp contrast between Daikatana and Kirby 64.
I never would have downloaded Daikatana for itself, but when you get handed a disc with 90% of the games on a platform, you gravitate to the ones you've heard of first - and this one is legendarily bad.
( Where's the game? Oh, right, this is about JOHN ROMERO MAKING ME HIS BITCH, not about having fun. )