Hmm. I was mostly thinking of the wasps being a Robotron-style game, but some idle playing of Kenta Cho's
Gunroar (mac port
here) is making me wonder if they'd work in a scrolling environment after all. Rik had sorta suggested a vertically-scrolling game when I had the wasps orienting to their direction of motion, then turned it off because it looked "too real" to me.
I'd played Gunroar a while back with keyboard and thought it was cute, but two sticks really changes the game into something else - it goes from something a little awkward and pretty methodical into a wild dive forwards into the unknown.
( Gunroar commentary )So thinking of this is kinda pushing me towards scrolling rather than a free-roaming arena. We'll see what develops. I still need to introduce bullets and enemies and collisions, anyway, before it really becomes more than a toy. There's so few games that fire via a second stick rather than a button, and the vast majority of them follow Robotron's lead of throwing you in an arena, resulting in strategies of circling enemies - do I need to add to that, when I can maybe throw something different into the mix?
Of course, I could have some scrolly levels and some arena levels, too.
buzz.
(Am I starting NaGaWriMo here?)