egypturnash: (Default)
[personal profile] egypturnash
I wish the Dreamcast emulators were up to snuff. For the past couple of days I've been having this urge to play Jet Set Radio*. Probably because my computer served up its soundtrack recently.

That was a game that crawled into how I viewed the world every time I played it: all environments get evaluated for rail-grinding stunt chains for days and days after a few levels of that.

But there are no Mac DC emulators, and as far as I can tell, the Windows DC emulators are all at the 'sorta works for some games' state. Plus I'd have to re-convince Rik's machine to talk to a controller; there's no way I'd try to play it on a keyboard.

Date: 2007-09-26 12:42 am (UTC)
From: [identity profile] kamenkyote.livejournal.com
I think it was Jet Grind Radio on the DC, and Jet Set on the XBox? I played the first one on the DC and liked it very much. I liked the DC in general very much though there didn't seem to be too many games for it. Perhaps it'll somehow show up on the Wii someday...

Date: 2007-09-26 01:15 am (UTC)
ext_646: (Default)
From: [identity profile] shatterstripes.livejournal.com
The Japanese title was "Jet Set Radio". The American version was renamed "Jet Grind Radio", but I remember it as 'Set' because the pirate radio station the whole game involves was still "Jet Set Radio", and a play session would be punctuated by its IDs.

The XBox had the sequel, "Jet Set Radio future", which I never played thanks to, well, not ever having an XBox.

Date: 2007-09-26 12:45 am (UTC)
From: [identity profile] tugrik.livejournal.com
I *still* keep wishing for a JSR-MMO version... where your gang has to take and hold turf, and keep the tag-artwork designs fresh and new...

Date: 2007-09-26 01:16 am (UTC)
ext_646: (Default)
From: [identity profile] shatterstripes.livejournal.com
yeah, this would be a welcome break from the endless FRPG grind of most MMOs!

Date: 2007-09-26 05:21 am (UTC)
From: [identity profile] zrath.livejournal.com


"That was a game that crawled into how I viewed the world every time I played it: all environments
get evaluated for rail-grinding stunt chains for days and days after a few levels of that."


In the Year 2000, I spent 6 months of my life at Activision, testing "Tony Hawk 2" for PSX, DC and PC.
I can honestly say I know where you're coming from. :)


Date: 2007-09-26 04:41 pm (UTC)
ext_646: (Default)
From: [identity profile] shatterstripes.livejournal.com
Evaluating the world for rail-grind chains is a much better thing to find yourself doing than, say, evaluating the world for potential Kill Frenzy bonuses, though.

Date: 2007-09-26 07:41 pm (UTC)
From: [identity profile] read-alicia.livejournal.com
Bug [livejournal.com profile] otter3, since I sold him my Dreamcast and copy of JGR.

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Margaret Trauth

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