egypturnash: (Second Life)
[personal profile] egypturnash
So [livejournal.com profile] dv_girl IMed me this link today. A pointer to a blog post, talking about a new attraction in Second Life.

A group of animated statues. That you can, ah, ride. Or maybe I should say "ride". And some of them will give you a souvenir when the "ride" is over - ride the unicorn, get a cute baby unicorn you can carry around; ride the spider, get a cute baby spider.

This is exactly the kind of thing that Second Life is about enabling, IMHO! So I started up the client and brought my average time in Second Life back up towards, oh, a half hour every month or so. I ended up buying a parasitical insect-larva sex toy the same folks had made, and chatting with them for a bit. And helping to demo their two-person spiderweb playset, since a crowd was gathering.

It's really good to know that people are exploring utterly impossible sex in that medium. I didn't get anything done today because of this, but I had fun watching my various improbable avatars get pronged by unicorns and insects...

Oh, and the folks behind this showed off the cutest spider avatars, too, during the inevitable troll through one's pockets for Cool Avs that always seems to happen when I meet other creator-types in SL.
Merry and Minx Mousehold

Minx said the insanely cute little non-anthro one he has is on sale too; I dunno if Merry's ravealicious spider av is.

Date: 2007-09-06 11:15 pm (UTC)
From: [identity profile] sfogarty.livejournal.com
A parasitical insect-larva sex toy.....

aaah.... so I'll be brave and ask for more details on that....

Date: 2007-09-06 11:22 pm (UTC)
ext_646: (Default)
From: [identity profile] shatterstripes.livejournal.com
I haven't really played with it much yet. It's green, and pokes out of your groin about where you expect it to. And you can make it inject a smaller, more limited version of itself into your partner at the appropriate moment in your scene. There's a 'male' and 'female' version available, too. I got the 'female' one which has a cute little animation of it squirming out of your womb when you wear it.

Smart people are twisted in complicated ways. *grin*

Date: 2007-09-07 01:32 am (UTC)
From: [identity profile] ff00ff.livejournal.com
That sounds incredibly cool :o

It reminds me of oh... about half of all the stories I've liked on Mcstories.com.

Date: 2007-09-07 02:10 am (UTC)
ext_646: (Default)
From: [identity profile] shatterstripes.livejournal.com
Pretty much, yeah!

Date: 2007-09-09 06:29 pm (UTC)
From: [identity profile] lionmage.livejournal.com
You stole the words right out of my mouth! Damn... Very Tabico-esque, though there's another author I can't quite remember who also does stuff in a similar vein. OK, maybe more than one other author. I don't spend time combing that site like I used to.

Date: 2007-09-07 01:06 am (UTC)
From: [identity profile] silkspider.livejournal.com
Charlotte Pertwee wants to know who you are there!

Date: 2007-09-07 01:41 am (UTC)
ext_646: (Default)
From: [identity profile] shatterstripes.livejournal.com
Mechanique Thirty. Don't wait up; I exist in SL about once in the proverbial blue moon!

Date: 2007-09-07 01:22 am (UTC)
From: [identity profile] eyod.livejournal.com
Heh those two spider avatars come from Grendel's Children, an avatar store I "work" at, we have a ridiculous amount of fun populating sims with avatars, you should check out Avaria the role playing sim attached, it is a beautiful landscape, all I did for it was the furniture but its still purty. And as for sex grubs, much more imaginative then the scripted avoccado someone gave me for my birthday.

Date: 2007-09-07 03:38 am (UTC)
ext_646: (Default)
From: [identity profile] shatterstripes.livejournal.com
Sometimes I think I should try and sell some of my strange avatars. I never actually get around to the whole process of packaging them for sales and finding somewhere to do it, though.

Hate to pop the bubble...

Date: 2007-09-07 03:15 am (UTC)
From: [identity profile] protocat.livejournal.com
Actually that whole article was a joke written by someone who is known to stir things up for.. whatever reason. Tableau is mostly run by friends of mine and the whole unicorn thing was just one joke that kept rolling down hill until you had a big fake news story over it.

Re: Hate to pop the bubble...

Date: 2007-09-07 03:43 am (UTC)
ext_646: (Default)
From: [identity profile] shatterstripes.livejournal.com
*shrug* It's a pretty amusing joke, and full of the kind of stuff that makes SL interesting to me! It will be especially amusing if the claim that getting pronged by a unicorn to get a cute little unicorn baby is the In Thing manages to kick-start a fad for it.

And that joke gave me a pretty amusing half-day of SL; much more amusing than some of the other things that have drawn me into SL. I had a good time fucking a bunch of sculptures, even without any possible social surroundings.

Date: 2007-09-07 02:43 pm (UTC)
From: [identity profile] krinndnz.livejournal.com
I know neither jack nor diddly about Second Life, but that is a very pretty spider.


Also hurray for impossible sex on the Internets.

Date: 2007-09-07 06:14 pm (UTC)
From: [identity profile] ultraken.livejournal.com
I still think SL should let people make their own avatar models and animations instead of just "dressing up" the standard one. Linden Labs could come up with some sort of reasonable pricing scheme based on storage, simulation, and rendering cost. It'd certainly be more efficient than the invisible-primitive hack. :)

Date: 2007-09-07 06:47 pm (UTC)
ext_646: (Default)
From: [identity profile] shatterstripes.livejournal.com
People have gone a long way with custom animations, and now that they have the 'sculpted' prims (sphere + a map of 3D offsets stored as r/g/b values of a texture) things are getting even better. When people can get through the longer toolchain for those. And there's a lot of tricks involving making degenerate sets of avatar sliders and folding limbs inside, too.

But yeah, you could go a lot further in SL if they had the coder time.

Date: 2007-09-07 06:54 pm (UTC)
ext_165859: (Default)
From: [identity profile] tarathene.livejournal.com
"Recent studies have found that the internet is not for porn as original thought, but for impossible interactive porn. News at 11 on BrainVision SL (check with your local wave carrier for frequency information)."

Date: 2007-09-09 06:33 pm (UTC)
From: [identity profile] lionmage.livejournal.com
Wow... seriously, thanks for sharing. This is making me want to give Second Life another chance. Now, if only I could get myself a laptop capable of running SL decently so I can enjoy the eye-candy...

Date: 2007-09-16 11:40 pm (UTC)
From: [identity profile] aliasisudonomo.livejournal.com
I suppose it's a sign of either how jaded I am, or perhaps how I know too much of how it's all done, that I don't find it amazingly interesting.

I'm not saying 'oh noes, this is awful', mind. Just... "okay, it's a freebie dispenser shaped like a unicorn with a sex animation attached. Even if it's fake, there ARE actual statues that do the animations existant, and a simple llGiveInventory() call is trivial to add. How is this amazing, again"?

Kids, sometimes knowing where they put the mirrors is bad. :)

Date: 2007-09-17 12:51 am (UTC)
ext_646: (ass highlight)
From: [identity profile] shatterstripes.livejournal.com
*shrug* It piqued my interest enough to log into Second Life - something I almost never do. The 'fad' may or may not be fake; I really don't care about the hot fashion of the moment in SL. I got fucked by a bunch of statues and sculptures, and I thought it was hot. Being given a baby spider at the same moment white particles of overflowing spooge erupted from the vicinity of my cunt made me laugh.

Just because the mechanics are simple doesn't mean it's uninteresting.

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Margaret Trauth

October 2020

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