Date: 2007-09-05 12:13 am (UTC)
I would say the plight of the Little Sisters bear mention as an artistic statement (people seem to react viscerally to the notion of killing them) but the selling point of the game is the presentation, and freedom to use the environment against your enemies, and your enemies against each other.

Real moral choices are done well in Ultima, and done excellently in Planescape Torment and Jade Empire, but like ultraken said, the more freedom you have, the thinner the resources of the developers are spread.
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Margaret Trauth

October 2020

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