Date: 2007-09-04 08:17 pm (UTC)
[...] forced you to make moral decisions, and also forced you to make strategic decisions favoring combat, engineering, or superpowers. Despite having a potent and interesting story, the gameplay of Bioshock involves only one moral choice, kill little girls or do not kill little girls.

And in a game so rich with potential for real exploration of philosophy and failings thereof, it really hurts to watch a roommate plow through along essentially a single path and be rewarded for it. She explained that whether you killed the little girls or not actually affected the ending because of your moral choices, and I was kind of impressed. Then I noted that she was hacking the vending machines for cheaper or free goods.

"How does that affect the ending?" I asked.

"Hunh? It doesn't," she said.

"But... you're stealing."

"Yeah, but it doesn't affect the ending."

". . . what about the moral decisions? You're stealing. You're what they call a Parasite."

"It's not like anybody's collecting the cash, and anyhow, it doesn't affect the ending."

Is this what people think I'm like when I explain that I'm an atheist and don't expect an afterlife? Just because nothing I do changes the ending, it's all just fine?
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Margaret Trauth

October 2020

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