I don't really like realism. I like to be abstract to the point where more than being construed as a destructive action, you might consider the shots in a shooter to be not so much killing something as letting off pretty fireworks or something. Too much realistic crunching of bone and spurting of blood and killing of people or creatures doesn't really appeal because for one it's not something I'd ever actually want to do in a realistic world, nor is it anything I'd want to do to relax, and for me the places i want to go when i'm gaming are chilled abstract spaces where I can fit in to some kind of beautiful rhythm and structure and candy-coloured procedural feedback loop where every action and motion just feels nice. A bit like being off your tits but without the necessity for actually taking any drugs.
I also like the idea that people could enjoy watching me play in the same way they might enjoy watching a fireworks show. Just dancing in the light and enjoying the way it all moves and the stuff that follows beautifully from actions.
Crunching bone and spurting blood and the death of creatures have no part in that, really. It's just the intersection of bits of neon energy, and I want to make that intersection pretty and enjoyable and satisfying and lovely rather than disturbing. Not everyone will like that, I know, but hey :).
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Date: 2007-09-04 11:21 pm (UTC)I also like the idea that people could enjoy watching me play in the same way they might enjoy watching a fireworks show. Just dancing in the light and enjoying the way it all moves and the stuff that follows beautifully from actions.
Crunching bone and spurting blood and the death of creatures have no part in that, really. It's just the intersection of bits of neon energy, and I want to make that intersection pretty and enjoyable and satisfying and lovely rather than disturbing. Not everyone will like that, I know, but hey :).