egypturnash: (STOPPEZ LE ZAP!)
[personal profile] egypturnash
I was looking through my old sketchbook scans for a particular drawing to maybe fool with in AI and I found this little gem instead.

I am 99% sure I drew this on the bus to or from Spümcø. That kinda tells you everything you need to know about it.



Oh, and if anyone's wondering about the videogame whim? I tried rebuilding the swarm behavior in Unity last night and today and actually got worse performance than I had with Blitz's native 2D alpha blits. It's possible that I don't comprehend the Right Way To Code For Unity, of course - but it doesn't seem like that much less work to pick that up than to remember C(++) and wrangle OpenGL myself.

Also, I still think this is cool. But not at all foul.

Date: 2006-11-04 04:49 pm (UTC)
ext_646: (Default)
From: [identity profile] shatterstripes.livejournal.com
*shrug* 30-day demo versions are for fiddling with. I'm hoping to avoid reinventing the wheel and writing tons of support code. Though the amount of reference data involved in some of these things is pretty huge...

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Margaret Trauth

October 2020

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