Peggy to the rescue again! The swarm still tends to bounce around the screen, but I can at least influence where they go. Unless I've missed something and that's intentional? Looks like it will be jolly good fun when (or if?) it reaches playable status.
I'm working some more on that generic space shooter (more along the lines of Galaga, but more crap and less bugshooting) that I was doing in Perl, but I'm using C++, which means easier distribution at the cost of a little more work on my part. We'll see how it turns out.
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Date: 2006-11-02 01:49 am (UTC)I'm working some more on that generic space shooter (more along the lines of Galaga, but more crap and less bugshooting) that I was doing in Perl, but I'm using C++, which means easier distribution at the cost of a little more work on my part. We'll see how it turns out.