I like playing Torus Trooper (http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html) for that kind of "meditative trance" state. No plot, no ending, the whole purpose seems to be "the longer you survive, the faster you go! YAY SPEED!!"
Warning Forever (http://www18.big.or.jp/~hikoza/Prod/index_e.html) is interesting for a good while. It's just a series of boss fights against a Boss ship that keeps growing stronger. The idea is that the game analyzes how you fight, and tries to adapt to counter your strategy each successive stage. So every time you play it'll evolve differently, using the same basic parts and guns. The best part is tinkering with the AI to try to steer its growth as you fight it.
They're only on windows so I dunno if you can play them, though they're quite good free Japanese vector shooters that break out of the mold in fun little ways while staying as simple as possible.
no subject
Date: 2006-08-03 06:37 am (UTC)Warning Forever (http://www18.big.or.jp/~hikoza/Prod/index_e.html) is interesting for a good while. It's just a series of boss fights against a Boss ship that keeps growing stronger. The idea is that the game analyzes how you fight, and tries to adapt to counter your strategy each successive stage. So every time you play it'll evolve differently, using the same basic parts and guns. The best part is tinkering with the AI to try to steer its growth as you fight it.
They're only on windows so I dunno if you can play them, though they're quite good free Japanese vector shooters that break out of the mold in fun little ways while staying as simple as possible.