While I'm bitching, here's something that's been broken in Flash since 4, possibly since the first version of FutureSplash: there's a lot of instances where you do something with the timeline, and you have to hit 'undo' something like three times to undo one action. alt-drag to copy a frame, one thought. But undoing it is 2-3 undo states - the first undo moves the playhead back to where it was before, the second actually undoes it.
The whole thing with moving the playhead back and forth being a change has always pissed me off. Load a file, scrub through the timeline - look! it's changed! And it's not even a piece of state that gets saved!
And the way selecting/deselecting is part of the undo chain? Fucked. Up. Always has been.
Again, these are things that call attention to the UI and make me lose track of what I was doing for a moment, which is frustrating as hell and sends me away to go do anything else.
no subject
Date: 2005-11-17 10:22 pm (UTC)The whole thing with moving the playhead back and forth being a change has always pissed me off. Load a file, scrub through the timeline - look! it's changed! And it's not even a piece of state that gets saved!
And the way selecting/deselecting is part of the undo chain? Fucked. Up. Always has been.
Again, these are things that call attention to the UI and make me lose track of what I was doing for a moment, which is frustrating as hell and sends me away to go do anything else.