Some people read it as pastoral. Which is part of the fun - I love ambiguity! I think I thought of some detail on the dome face, even might have had some in the rough (I'd have to check), but decided against it for laziness, distance cueing, and starkess reasons. It just works for me with the sharp color contrast and no details, yknow?
In fact, I think it was contemplating this one that really made me consider my artistic debt to the old Atari VCS games. Big, solid swathes of demi-subdued color. Some of those games had the usual intense colors, but some had really nice, subtle palettes...
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Date: 2005-05-04 09:17 am (UTC)Some people read it as pastoral. Which is part of the fun - I love ambiguity! I think I thought of some detail on the dome face, even might have had some in the rough (I'd have to check), but decided against it for laziness, distance cueing, and starkess reasons. It just works for me with the sharp color contrast and no details, yknow?
In fact, I think it was contemplating this one that really made me consider my artistic debt to the old Atari VCS games. Big, solid swathes of demi-subdued color. Some of those games had the usual intense colors, but some had really nice, subtle palettes...