the old nasties
Nov. 4th, 2006 12:14 amI was looking through my old sketchbook scans for a particular drawing to maybe fool with in AI and I found this little gem instead.
I am 99% sure I drew this on the bus to or from Spümcø. That kinda tells you everything you need to know about it.
( Nasty, isn't it? )
Oh, and if anyone's wondering about the videogame whim? I tried rebuilding the swarm behavior in Unity last night and today and actually got worse performance than I had with Blitz's native 2D alpha blits. It's possible that I don't comprehend the Right Way To Code For Unity, of course - but it doesn't seem like that much less work to pick that up than to remember C(++) and wrangle OpenGL myself.
Also, I still think this is cool. But not at all foul.
I am 99% sure I drew this on the bus to or from Spümcø. That kinda tells you everything you need to know about it.
( Nasty, isn't it? )
Oh, and if anyone's wondering about the videogame whim? I tried rebuilding the swarm behavior in Unity last night and today and actually got worse performance than I had with Blitz's native 2D alpha blits. It's possible that I don't comprehend the Right Way To Code For Unity, of course - but it doesn't seem like that much less work to pick that up than to remember C(++) and wrangle OpenGL myself.
Also, I still think this is cool. But not at all foul.