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Did I really spend all day in an allergy-induced haze, playing Planescape: Torment? I'm not even sure I actually enjoyed the latter; it filled the time, and its story never insulted my intelligence, but... eh. It's not compelling enough, as a gameplay or narrative experience, to make me want to spend enough of my life to find out how it ends.
Maybe I'll get something done after I eat, and after the decogestant I was too stupid to think of taking until Rik suggested it really kicks in. I don't think I'm gonna get to make an X on my self-motivation tool tonight, though.
Maybe I'll get something done after I eat, and after the decogestant I was too stupid to think of taking until Rik suggested it really kicks in. I don't think I'm gonna get to make an X on my self-motivation tool tonight, though.
off the top of my head
Date: 2007-10-01 11:42 pm (UTC)Re: off the top of my head
Date: 2007-10-01 11:52 pm (UTC)And to be precise, no matter what alignment you choose, you can't reverse events in the game that happened before you start playing. You can totally be a good person from the moment you start playing.
Re: off the top of my head
Date: 2007-10-02 12:19 am (UTC)I stopped somewhere after 'find my old diary' got yak-shaved into 'go through an apartment building filled with Barking Mad Chaos Kidz'. Saved, realized I'd spent all day, realized the narrative wasn't feeling anywhere near compelling enough to go through countless hours more of this stuff.
Re: off the top of my head
Date: 2007-10-02 12:52 am (UTC)I like to think that Planescape isn't a CRPG at all. It's a work of IF that uses a popular RPG engine just to fuck with your head.
Re: off the top of my head
Date: 2007-10-02 12:56 am (UTC)Re: off the top of my head
Date: 2007-10-02 01:12 am (UTC)There are ranged weapons, but I believe you really only get to really load up on ranged weapons when you get Nordom in your party, who uses crossbows exclusively and is about halfway through the game. Tactics become alot more interesting when you have 5 or 6 party members and spellcasters and all that good stuff. Do you have Dak'kon yet? He's a pretty devastating spellcaster.
If you haven't found Pharod yet, you're still in the beginning chunk of the game, where it's very open, and there are lots and lots and lots of optional smaller quests that aren't quite as focused on the narrative. So if you're wondering if the game ever focuses, it does. When you find Pharod, the game gets more focused on who the Nameless One is, and it hums along. I know why they designed the game that way, because the Planescape setting is rich enough that they wanted to nail the big-crazy-city vibe as much as they could, but it's a bit bewildering to be doing all the little errands. Also, a lot of the factions in the game open up quests depending on which one you ally yourself with, so if you decide to be a Dustman or a Chaosman for example, that status follows you throughout the game.
It's a pretty core RPG, overall, based on D$D 2.5, and possibly the best game of its type ever made, but honestly it might just not be your thing. If you're more into console RPGs, this is a loooot different. Overall, I think the game took me about 25-30 hours to finish. But I'd say give it until you hook into the Pharod story arc, it picks up a lot of steam.
Re: off the top of my head
Date: 2007-10-02 06:34 pm (UTC)Planescape: Torment is full of a different flavor of time-marking tedium with occasional amusements than console RPGs, but it's got a pretty similar tedium/reward balance.
Re: off the top of my head
Date: 2007-10-02 07:02 pm (UTC)Re: off the top of my head
Date: 2007-10-02 01:32 am (UTC)Re: off the top of my head
Date: 2007-10-02 06:10 am (UTC)(I love me some Nordom)
Re: off the top of my head
Date: 2007-10-02 08:16 am (UTC)Re: off the top of my head
Date: 2007-10-02 12:10 am (UTC)I don't think I even met Ravel in the time I played. *shrug*
Re: off the top of my head
Date: 2007-10-02 01:14 am (UTC)no subject
Date: 2007-10-02 12:42 am (UTC)no subject
Date: 2007-10-02 01:02 am (UTC)confessional (yes, outlander, what do you want ?)
Date: 2007-10-02 01:52 am (UTC)I hope that I don't push you into the territory where one resists consuming media because everyone says it's awesome, but my vote is for finding some way to get to the substance of PST (as mentioned, basically everything post-Pharod). The highly decent story is a frustrating reminder that like comics, video games are a medium, not a genre, and can address much bigger subjects than generally acknowledged.
Clarification: I'm totally happy to play, say, Super Smash Melee with a clutch of friends because that's a very different exercise that's more about friends than about the game - cheating is impossible because there's no narrative to discover, the shinies are all right there, and thanks to David Sirlin I don't mind losing (and I lose a lot).
Re: confessional (yes, outlander, what do you want ?)
Date: 2007-10-02 06:13 am (UTC)I enjoy the sneaking and the fighting and the process a lot, but I'm not above peeking at a FAQ. Once I start grunting in frustration at something in a game, I know it's time to FAQ it.
Re: confessional (yes, outlander, what do you want ?)
Date: 2007-10-02 08:15 am (UTC)Re: confessional (yes, outlander, what do you want ?)
Date: 2007-10-02 02:54 pm (UTC)no subject
Date: 2007-10-02 04:00 pm (UTC)Loved it, Loved it.
Fall-From-Grace's exposition on how words can be more arousing than physical things, when you meet her at the brothel, was worth the price of admission.
Also, there's a PDF out there, where someone took all the text from the game and arranged it on a book-narrative. I'm not exactly sure how it works, as you couldn't see all of it through normal play. It wasn't terribly well formatted for reading, it needed to be printed out and bound.
I've got it somewhere, if you can't find it and want it. However, you seem lukewarm to the story so I'm not going to digging for a link. If you or someone else wants it, I'll find.
no subject
Date: 2007-10-02 07:04 pm (UTC)